Home > 1 > Microsoft tries to get iPhone developers to port their apps to windows mobile

Microsoft tries to get iPhone developers to port their apps to windows mobile

Redmond has put together a case study on porting an iPhone App to Windows and are showing it off to other application developers in the hopes of attracting the legions of programmers who have flocked to the iPhone and its development environment.
The application in question is called Amplitude (iTunes link) and is described as:

Amplitude is a fun application that enables users to amplify sound from their surroundings. With real-time graphical representation of sound picked up by the microphone, Amplitude users can adjust the volume/gain on their microphones to amplify sounds, such as animal heartbeats, environmental sounds, distant bird calls, tiny sounds from mechanical devices, and a host of other sounds that might otherwise go unnoticed.

So this App takes sound in from the mic port and puts it though to the headphones with an equalizer. We’re not professional programmers but that doesn’t sound like rocket science, more like something that would take a professional programmer a few hours to build from scratch. Porting using this complex process would probably take longer…and since it is so simple (and doesn’t use advanced OpenGL graphics) it sounds like a bad example to follow on more complex apps.
[via 9To5 Mac]

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